There are many different aspects to making a game, from the initial concept and design to the programming and graphics. But one of the most important, and often most difficult, parts of making a game is simply getting it finished.
Making a video game is a huge undertaking, even for a small team. There are so many different elements that need to be created and brought together, from the characters and story to the levels and gameplay mechanics. And all of this needs to be done within a certain timeframe so that the game can be released on schedule.
This can be extremely challenging, especially when there are delays or unexpected problems along the way. It’s easy to get bogged down in all of the details and lose sight of the bigger picture. And if you’re not careful, it’s easy to end up with a game that’s buggy or unfinished.
Of course, there’s no one single hardest part of making a game. It depends on your individual skillset and what role you play in the development process. But if we had to choose one thing, we’d say it’s simply keeping everything organized and moving forward until you finally have a complete product.